Publications
16 journal articles, 2 international conference papers, 5 patents. 27 domestic conference papers and 13 manuscripts in progress are listed below.
Manuscripts in Progress
- Under reviewDesigning for awe in virtual museums: An exploratory comparison of AI-, nature-, and artifact-inspired exemplars
- Under reviewNarrow face, conscientious agent: Facial width and Big Five attribution to a photorealistic virtual character
- Under reviewAffective congruence between song and picture: Viewers' satisfaction with K-pop music videos
- Under reviewExposure order in within-participant evaluation of a virtual alley: Ratings and frontal EEG at three CPTED levels
- Under reviewGrowing a star from biometric data: A metaphorical alternative to time-based rewards in focus apps
- Under reviewUser responses to information composition and visual presentation in Korean mobile disaster alerts: Focusing on blocking and avoidance intentions
- Under reviewWho runs the meeting? Centralized versus decentralized LLM agent teams and creativity support in design ideation
- Under reviewSpatial types of IP pop-up stores: A rubric-based multiple-case analysis of five theme park characteristics
- Under reviewHumanoid, human, or abstract: Acceptance and liking of in-vehicle assistant forms in South Korean and US samples
- Manuscript readyBehavioral consensus but neural divergence: Event segmentation and satisfaction prediction in narrative film viewing
- In preparationDesigning guidance for virtual reality chemical safety training: A heuristic framework and controlled evaluation
- In preparationGenerative narrative design model for short-form video: Facilitating diverse content creation
- In preparationAffective design of blind box characters: Generation Z's emotional responses to Pop Mart IPs
These manuscripts are not published yet, so they are left out of the counts above and the list below. The journal is named after publication.
2026
- HCI KoreaA strategy to increase the reliability of beauty app services using AI technologyKim, Y., Park, J. Proceedings of HCI Korea 2026, 1332–1337
- KSDSA study on calligraphy-based tap dance brand design through Gestalt visual perception principlesKang, Y., Park, J. Proceedings of the KSDS Spring International Conference, 312–317
- HCI KoreaAn exploratory study on the cultural transformation of uncanny AI short-form content: From uncanniness to humor through human mimicryKang, S., Park, J. Proceedings of HCI Korea 2026, 512–516 Generative AI Content
- HCI KoreaAnalyzing the spatial structure of outdoor immersive media exhibitions using space syntaxKil, S., Park, J. Proceedings of HCI Korea 2026, 704–709 Virtual Museums and Exhibition Experience
- SCIE, Q1Beyond post-WIMP: Rethinking the desktop metaphor for 3D virtual realityCui, M., Park, J., Kim, J., Xu, L., Lee, S. International Journal of Human-Computer Interaction DOI Interfaces for Virtual Reality
- KSDSExploring user experience with emergency alerts: Focusing on the causes of ignoring and blocking behaviorsKim, Y., Park, J. Proceedings of the KSDS Spring International Conference, 214–219
- HCI KoreaFrom tool to subject: Analyzing the narrative function of AI graphics in K-POP music videosLee, C., Park, J. Proceedings of HCI Korea 2026, 630–635 Generative AI Content
- SCOPUS, Q1Music visualization using dynamic phyllotactic patterns: A generative design approach with Bézier curve mappingAi, P., Park, J. Archives of Design Research, 39, 79–100 Generative AI Content
- ACM CHI EAPainGlyphs: Vocabulary-grounded 3D glyphs for everyday pain communicationKang, S., Park, J. Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems Measuring and Visualising Affect
- SCIE, Q1Paradiegetic user interfaces: Balancing immersion and information clarity in virtual realityYu, H., Kang, S., Lee, S., Park, J. Behaviour & Information Technology Interfaces for Virtual Reality
- KSDSThe green paradox: The moment good materials become bad experiences — A UX case study of paper bags through the lens of Vietnamese everyday lifePham, T. D., Park, J. Proceedings of the KSDS Spring International Conference, 76–81
- HCI KoreaThe role and potential expansion of LLMs in the ideation processPark, S., Park, J. Proceedings of HCI Korea 2026, 1453–1456
2025
- HCI KoreaA proposal for expanding the K-POP music experience and strengthening digital music competitiveness through video-based moving album artLee, C., Park, J. Proceedings of HCI Korea 2025, 179–184
- KSDSExploring new evaluation metrics for video generative AI through designer-centered experimental assessmentCho, S., Park, S., Kim, J., Park, J. Proceedings of the KSDS Spring International Conference, 28–33 Generative AI Content
- HCI KoreaExploring new possibilities for online posthumous exhibitions through the integration of AI and VR technologiesLee, D., Park, J. Proceedings of HCI Korea 2025, 1292–1297 Virtual Museums and Exhibition Experience
- SCIE, Q1Illuminating safety: The impact of street lighting on reducing fear of crime in a virtual environmentKim, W., Park, J. International Journal of Human-Computer Interaction, 41, 12464–12478 Fear of Crime in Virtual Environments
- HCI KoreaProposal of Para-Diegetic UI in VR FPS gameYoo, H., Kim, J., Lee, D., Lee, C., Park, J. Proceedings of HCI Korea 2025, 576–582 Interfaces for Virtual Reality
- HCI KoreaSQUARE: A study on real-time music sharing services using YouTube MusicYoo, H., Park, J. Proceedings of HCI Korea 2025, 1369–1373
2024
- KSDSA new UI form for VR FPS games: Proposing semi-diegetic from pragmatic and hedonic perspectivesKang, J., Kang, S., Park, J. Proceedings of the KSDS Fall International Conference, 420–423 Interfaces for Virtual Reality
- SCOPUS, Q1Evaluation of interface design for video see-through head-mounted display: Focusing on walking usersShin, H., Park, J. Archives of Design Research, 37, 181–191 Interfaces for Virtual Reality
- SCOPUS, Q1Flowing line: A new proposal of visual guidance considering FoMO and flow in virtual museumsChoi, D., Park, J. Archives of Design Research, 37, 209–225 Virtual Museums and Exhibition Experience
- KSDSHedonic motivation experiment on virtual assistant appearance: Sharing online survey failure casesShin, H., Kim, W., Kang, S., Kang, J., Park, J. Proceedings of the KSDS Spring International Conference, 356–357 Virtual Agent Appearance
- HCI KoreaObject characteristics and interaction analysis in media art exhibitionsKim, H., Park, J. Proceedings of HCI Korea, 363–367 Virtual Museums and Exhibition Experience
- HCI KoreaTrust and preference study on IVA appearance: US and KoreaShin, H., Kim, W., Kang, J., Park, J. Proceedings of HCI Korea, 608–609 Virtual Agent Appearance
2023
- KCIA study on the expression of serial comics in children's magazines Kim, S., Park, J., Cho, H. Journal of Basic Design & Art, 24, 61–74
- KCIAnalysis of the impact of Seoul's safety facilities on women's fear of crime Kim, W., Park, J. Journal of Korea Spatial Design, 18, 113–120 Fear of Crime in Virtual Environments
- KSDSDifferences in personality perception based on intelligent virtual assistant appearanceKang, S., Kang, J., Park, J. Proceedings of the KSDS Fall International Conference, 494–497 Encouragement Award Virtual Agent Appearance
2022
- KSDSExpressing COVID-19 severity using data visualization: Comparing Seoul and New YorkKim, W., Park, J. Proceedings of the KSDS Spring International Conference, 104–105
- KSDSReadability evaluation experiment proposal in HMD-based pass-through environmentShin, H., Park, J. Proceedings of the KSDS Spring International Conference, 188–189 Interfaces for Virtual Reality
- KSDSVisual guidance in VR virtual exhibitionsChoi, D., Park, J. Proceedings of the KSDS Spring International Conference, 254–255 Virtual Museums and Exhibition Experience
- SCIE, Q2Would you trust driverless service? Formation of pedestrian's trust and attitude using non-verbal social cuesChoi, S., Kim, S., Kwak, M., Park, J., Park, S., Kwak, D., Lee, H. W., Lee, S. Sensors, 22 Virtual Agent Appearance
2021
- SCIE, Q1Integrating simulation into design: An experiment in pedagogical environmentsLee, S., Choi, B., Maia, C. C., Park, J., Youm, S. H., Lee, S. International Journal of Technology and Design Education, 32, 2257–2277
- KSDSLED Media Facade EvolutionKim, S., Park, J. Proceedings of the KSDS Fall Conference, 248–249
2020
- KCIA proposal of emotion recognition mobile application to improve depression in young people Park, J., Choi, B., Lee, S., Lee, H. Journal of the Korea Contents Association, 20, 594–606 Measuring and Visualising Affect
- HCIIThe influence of simulation tool usage on architecture student design: Shifting from a technical perspective to a design-focused perspectiveMaia, C., Park, J., Lee, S., Choi, B., Choi, S., Lee, S. Proceedings of the International Conference on Human-Computer Interaction, 109–120
2019
- KCIA color research system based on image search engine: Compare with Kobayashi color image scale Xu, L., Park, J., Ahn, S., Lee, S. Journal of Digital Contents Society, 20, 1625–1634
- SCIE, Q2Effects of individuality, education, and image on visual attention: Analyzing eye-tracking data using machine learningLee, S., Hwang, Y., Jin, Y., Ahn, S., Park, J. Journal of Eye Movement Research, 12 Measuring and Visualising Affect
- HCI KoreaEmotion and immersion analysis of short film viewers using BCI and VR devicesPark, J., Lee, S., Kang, D., Kim, S., Lee, S. Proceedings of HCI Korea, 765–768 Measuring and Visualising Affect
- SCOPUS, Q1The impact of design representation on visual perception: Comparing eye-tracking data of architectural scenes between photography and line drawingPark, J., Jin, Y., Ahn, S., Lee, S. Archives of Design Research, 32, 5–28 Best Paper Award
2018
- Development of VR/AR content for brain science exhibition for value diffusionPark, J., Choi, B., Lee, S., Maia, C., Kang, D., Hong, S., Kim, S., Lee, S. Proceedings of the 8th International Science Museum Symposium, 26–30
- KSDSEffects of daily quest types on intrinsic motivation in mobile arcade gamesAhn, S., Choi, B., Park, J., Lee, S. Proceedings of the KSDS Spring Conference, 56–57
- Enhance simulation software accessibility through remodeling user interface focusing on higher education studentsMaia, C. C., Lee, S., Park, J., Lee, S. International Journal of Asia Digital Art and Design, 22, 47–55
- Indoor evacuation simulation for fire situations: Focusing on the Jecheon firePark, J., Eo, H., Min, K., Lee, S. Proceedings of the 7th EDISON SW Competition, 51–56 Encouragement Award
- KSDSRemote pointing experiment in VR using Fitts' lawPark, J., Lee, S. Proceedings of the KSDS Fall Conference, 106–107
- KCIVirtual reality remote pointing experiment: Evaluation using Fitts' law Park, J., Xu, L., Lee, S. Design Convergence Study, 17, 167–177
Patents
- Method and system for providing emotion expression interface10-2914903, Kookmin University, 2026
- VR character control device and method using brainwave data10-2560271, Yonsei University, 2023
- GUI-based urban earthquake evacuation simulation method and device10-2269142, Yonsei University, 2021
- GUI-based fire simulation service provision method10-2147256, Yonsei University, 2020
- Mobile-based augmented reality display device10-2145135, Sejong University, 2020